Apple Final Cut Studio Bedienungsanleitung

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Using RED Media with
Final Cut Studio
This document describes the best practices for following a digital cinema post-
production workflow with Final Cut Studio using media recorded with the RED camera.
Minimum processor requirements for using the RED plugin with Final Cut Studio:
Dual 2.0 GHz or faster Intel Core Duo, or Intel Xeon processor (the RED plugin is only
compatible with Intel processors), with a minimum of 2 GB of RAM.
Rendering at 4K resolution requires a minimum of 512 MB VRAM.
Minimum software requirements for using the RED plugin with Final Cut Studio:
Mac OS X v10.5.6 or later
QuickTime 7.6 or later
Final Cut Pro 7.0, Color 1.5, and Compressor 3.5
The latest version of the RED Final Cut Studio Installer
(available at http://www.red.com/)
Choosing Camera Settings with Final Cut Studio
Compatibility in Mind
Final Cut Pro and Color have been tested with a specific subset of the resolutions and
frame rates supported by the RED camera that are intended for digital cinema
production. This section outlines how to choose a resolution, timebase, and timecode
track to use with Final Cut Pro and Color.
Choosing a Camera Resolution to Use with Final Cut Studio
Regardless of the original resolution of your REDCODE media, the best resolution for
your finished project depends on how you plan on finishing it.
When you ingest 4K REDCODE media as native RED QuickTime files, the native 4K
image data is kept intact. However, since only 2K media is supported by the real-time
effects architecture of Final Cut Pro, native RED QuickTime files are resized to 2K on
the fly while you work in Final Cut Pro. When you send a sequence using native RED
QuickTime files to Color, the native 4K data within each RED QuickTime file is
accessed, and you have the option of rendering your graded project at 4K resolution.
If you transcode 4K REDCODE media to any of the Apple ProRes codecs, it will be
automatically resized to 2K resolution.
Using Native REDCODE Media with Final Cut Studio – Jun 15, 2009! 1
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Inhaltsverzeichnis

Seite 1 - Final Cut Studio

Using RED Media withFinal Cut StudioThis document describes the best practices for following a digital cinema post-production workflow with Final Cut S

Seite 2 - Choosing an Aspect Ratio

Optionally, you can export your own color preprocessing preset using the RED ALERT! application (available for free from www.red.com) and use it to pr

Seite 3 - Final Cut Pro Ingest

compatible applications. This is faster than transcoding to any of the Apple ProRes codecs, and provides the highest quality along with access to the

Seite 4

•The name of the RDM directory that encloses each set of archived RDC directories (that contain the source R3D files) is used as the reel name of inges

Seite 5

Note — When you automatically adjust a sequenceʼs settings in this way, the Video Processing tab of the Sequence Settings is automatically set to “Ren

Seite 6

Recommended sequence preset settings for RED media edited in Final Cut Pro5. If you decide to use Apple ProRes 422 (HQ), then click the Advanced butto

Seite 7

Note — This option is only available when the sequence is set to use one of the Apple ProRes 422 codecs.6. Lastly, open the Video Processing tab, and

Seite 8

Real-Time Performance in Final Cut Pro Using RED QuickTime MediaBecause native RED QuickTime media is extremely processor-intensive to work with, youʼ

Seite 9

•Donʼt use the Motion tab to create animated pan and scan effects. Instead, use the Pan & Scan tab in the Geometry room of Color, which lets you s

Seite 10

can work in Color at higher quality with access to all of the raw linear light image data in the R3D file, as Color can bypass QuickTime and use the RE

Seite 11

Recommended Media Manager settings for native RED QuickTime reingest4. Click OK.5. When the Save Project dialog appears, choose a location to save the

Seite 12

•The image data of 3K REDCODE media is also kept intact during ingest, but this resolution is not supported by the real-time effects architecture of F

Seite 13

8.1. Click the Add Volume button in the upper-left corner of the Log and Transfer window.8.2. Choose the folder or disk image that contains your archi

Seite 14

As a result, all 4K clips that match the resolution you chose have their scale parameter reset to 1.000000, which is the native resolution of your med

Seite 15

•Advantage —Using an EDL and Cinema Tools database to move your sequence into Color and relink it directly to the native REDCODE media eliminates the

Seite 16

8. Click OK.The Cinema Tools database is automatically saved. When youʼre finished adding REDCODE media, quit Cinema Tools.Important – Cinema Tools der

Seite 17

Recommended EDL Export Options settings for Color3. Click OK to accept the EDL Export Options settings.4. When the Save dialog appears, choose a locat

Seite 18

5. When the Source Directory dialog appears, locate the Cinema Tools database you created in Stage 2 (it will have a .ctdb file extension), and click C

Seite 19

Workflow 4: Work and Finish Using REDCODEThis workflow consists of working in Final Cut Pro with transferred RED QuickTime clips from the very beginning

Seite 20

Primary In Room Parameters for RED Media in ColorWhen RED QuickTime media is sent to or imported into Color, a RED tab appears in the Primary In room,

Seite 21

For clips that were imported with native color metadata, the RED tab provides access to the clip Color, Color Temp, and View metadata originally writt

Seite 22

boosts or lowers the maximum value of the corresponding color channel, and scales the midtones while pinning the bottom of the channel to 0 percent. L

Seite 23

Choosing the Appropriate Timecode Track for Each MagazineThe timecode recorded by the RED camera is always non-drop. The timecode that is recorded for

Seite 24

Important — Changing the ISO setting of your RED camera does not alter the recorded data. However, since it changes the lightness of the image youʼre

Seite 25

Important — Whenever you work with proxies, itʼs a good idea to review your grades at Full Resolution at least once before rendering your final output.

Seite 26

Example of four archived directories of RED media. The name of each RDM folder is used as the reel name for all the media it contains.If youʼre using

Seite 27

Archiving RED Media Using Disk ImagesFor additional protection, consider copying the contents of each CF card or RED Drive into a disk image thatʼs si

Seite 28 - RED Image Controls

For your reference, each RDC folder contains media files with the following extensions:•.R3D — This is the high-quality REDCODE raw image data itself.

Seite 29

Method 1: Transcoding to One of the Apple ProRes CodecsYou can transcode R3D media to any one of the Apple ProRes codecs. The one you should choose de

Seite 30 - Using Proxies in Color

Choosing an Apple ProRes codec for transcoding REDCODE media4. Optionally, you can choose a color option from the RED FCP Log and Transfer plugin subm

Seite 31

If necessary, you can choose other color preprocessing options from the RED FCP Log and Transfer plugin submenu of the Action pop-up menu. The image p

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