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In the previous lesson, behaviors allowed you to create animation
procedurally—you applied a behavior that contained a set of instruc-
tions for making the layer animate. Setting keyframes is a way to
articulate an animation—that is, manually identify exactly what, when,
and how you want to animate.
The term keyframes, or key frames, originates from traditional hand-
animation techniques in which a senior artist would draw “key” poses
of a character and turn over those images to a junior artist, who would
draw the in-between frames to create smooth character animation from
one keyframe to the next.
Animating with
Keyframes
Lesson 4
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